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Knight Move 3D

A 3D recreation of Alexey Pajitnov's 1990 puzzle game "Knight Move." Programmed by a team of three using C++ in an OpenGL-based engine.

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A satirical arcade game playable in browser. Made in Unity over 72 hours in a team of four for the Ludum Dare 41 game jam, where it ranked among the top 20 games in "Humor."

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Space Station Scoober

An experimental action arcade game playable in browser. Built in the game engine Pico-8.

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An illustrated self-published collection of my poetry. Available for purchase online in a digital format.


I like to create. Whether it's a game, a website, an app, or a poem, you can be sure that I'm doing my best work. You can currently find me doing native iOS development by day and game dev by night. If you're looking for an experienced programmer with a knack for design and writing, drop me a line!

Languages: Proficient in C# and experienced in JavaScript, HTML/CSS, Swift, C++, Java, and Lua

Software: Unity, Visual Studio, MonoGame, Game Maker: Studio, Adobe Illustrator, Adobe Photoshop, Autodesk Maya, Xcode

Writing: Poetry, fiction, game dialogue, and journalism. Read one of my tech articles for RIT's Reporter Magazine here



Sam Finston // Game Developer & Poet SF

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